Nonpolynomial Labs is the quasi-official kinda sorta network/company behind the projects and blogs of Kyle Machulis, better known as qDot. A graduate of the University of Oklahoma with a degree in Computer Science, Kyle currently spends his days as a mild-mannered engineer, and his nights sitting in front of his computer with the firm belief that someone on the internet cares about what he does.
Nonpolynomial Labs houses Kyle's personal projects in immersive environment and alternative input research. Going by his favorite mantra, "As free as possible", he works to create immersion in video games and virtual worlds through the absolute cheapest, easiest means possible. Not only does he not have a research budget, but he also enjoys proving the fact that simple user interface additions to a very complex computer-generated world can create new kinds of emergent play and interaction.
Kyle is also known as a tinkerer/hacker/pioneer/visionary in the realm of sex technology (or at least, a ton of bloggers seem to think so). Through his Slashdong webpage, he uses the topic of teledildonics (remotely actuated sexual experience) to teach the basic concepts of electrical and mechanical engineering. He also tracks the convergence of sex and technological advances in toys and interaction. An (accidental) expert in the field of sex in Video Games, he is on the leadership council of the IGDA Sex In Games Special Interest Group, a gathering of game developers, academics, and players interested in discussing the role of sex in interactive entertainment. His MMOrgy Project keeps the community updated on the intimate happenings of the Massively Multiplayer Online Gaming world, where emergent sex (intimate encounters not originally planned as part of the game/world by developers) has become a hot topic and oft-seen event.
Upcoming Speaking Engagements/Conferences
Bold denotes speaking engagement
Past Speaking Engagements/Conferences
Bold denotes speaking engagement
- Unc's Advanced Colloquim on BDSM - qDot: Teledildonics and Sex Technology, Edges, Bay Area, CA, June 12, 2008
- Leather Leadership Conference XII, San Francisco, CA, April 11-13, 2008
- O'Reilly Emerging Technologies Conference, San Diego, CA, March 3-6, 2008
- Game Developers Conference 2008, San Francisco, CA, February 18-22, 2008
- Further Confusion 2008, San Jose, CA, January 24-26, 2008
- Orange Presents: Identity Summit, Orange 1, Second Life, November 16, 2007
- Hackers Conference 2007, Santa Cruz, CA, November 9-11, 2007
- Yaoicon, San Mateo, CA, October 26-28, 2007
- RoboDevelopment, San Jose, CA, October 25-26, 2007
- Arse Elektronika, Porn Palace, San Francisco, CA, October 5-7, 2007
- SIGGRAPH 2007 and ACM Sandbox Symposium, San Diego, CA, August 3-10, 2007
- Writers With Drinks, The Makeout Room, San Francisco, CA, June 9, 2007
- Dorkbot, Porn Palace, San Francisco, CA, May 23, 2007
- Sex Hacks, Center for Sex and Culture, San Francisco, CA, May 21, 2007
- GDX, Savannah, GA, April 26-27, 2007
- SXSW 2007 Interactive, Austin, TX, March 9-13, 2007
- Game Developers Conference 2007, Moscone Center, San Francisco, CA, March 5-9, 2007
- Further Confusion 2007, San Jose, CA, January 18-22, 2007
- Computers, Couples, and Gaming, Ruby Skye, San Francisco, CA, November 11, 2006
- Second Life Community Convention, Fort Mason, San Francisco, CA, August 18-20
- European Women in Games Conference, University of Teesside, Middlesbrough, UK, July 10-11
- Sexual Interactions Workshop, SIGCHI 2006, Montreal, Canada, April 22-27
- "Sex In Games" w/ Brenda Brathwaite, Game Developers Conference, San Jose, California, March 20-24th
- "Secret Life of Sex in Games" Panel, South by Southwest Interactive, Austin, TX, March 10-14th
- "Sex In Games" w/ Brenda Brathwaite, Women's Game Conference/Austin Games Conference, Austix, TX, October 25-28, 2005
Publications/Articles
- Kyle Machulis, Everything I know about the Novint Falcon (Reprint from nonpolynomial.com), GameSetWatch, March 2008
- Kyle Machulis (as Isabelle Pavlova), A Bundle of Polys (Excerpt), Sex In Video Games (Author: Brenda Brathwaite), Charles River Media, September 2006
- Kyle Machulis, An Open-Source Sexual HCI Research Platform, Sexual Interactions Workshop, SIGCHI 2006
- Kyle Machulis, Game Girls Advance, Nerve.com, December 2005
- David P. Miller and Kyle Machulis. Visual Aids For Lunar Rover Tele-Operation. Proceedings of iSAIRAS 2005. Munich Germany. September 2005.
- Richard LeGrand , Kyle Machulis , David P. Miller , Randy Sargent & Anne Wright. The XBC: a Modern Low-Cost Mobile Robot Controller. Proceedings of IROS 2005. Edmonton, Canada. August 2005.
Press/Interviews for Kyle/NP Labs
- Really, Really, Really Intimate Interfaces @ ETech 2008, O'ReillyNet, March 2008
- GDC 08: Sex Comes Out of the Closet, Gametap.com, February 2008
- Yo-Yo Core, Make Magazine Blog, January 2008
- Virtual Sex, WebMD, January 2008
- Sex in a Virtual World, Times of India, December 2007
- Weird Science: Lisa the Foreplay Robot, CNet MP3 Insider, October 2007
- Rise of the f*cking machines: Arse Elektronika bumps uglies with Web 2.0, The Register, October 2007
- Standing Up to Takedown Notices, Washington Post, October 2007
- The Copyright Buzz from the Electric Slide, news.com, June 2007
- Electric Slide Creator Calls Off Online Tackdown Campaign, EFF.org, May 2007
- Review of the Sexual Interactions Workshop at CHI 2006, About.com : Sexuality, May 2006
- Is Filth The Future?, Xbox World UK, April 2006
- Sex Replaces Fighting in Online Games, FOX News, April 2006
- Roomba takes Frogger to the Asphalt Jungle, news.com, March 2006
- Reciprocal Demand, Austin Chronical, March 2006
- Sex Alive and Well in Video Games, CNet, March 2006
- SXSW: My Blue World: Game Experts Give Red Light Talk, Gamasutra, March 2006
- Fleshbot - Sex in Video Games at SXSW, Fleshbot, March 2006
- Games That Get Your Groove On, Bonnie Ruberg, Wired.com, January 2006
- Machinima For The Masses, Annalee Newitz, Wired.com, January 2006
- Top 10 Sexiest Geeks of 2005, Violet Blue, Tiny Nibbles, December 2005
- You're the Present, You Sexy Geek, Regina Lynn, Wired.com, December 2005
- Cyberporn Sells in a Virtual World, Bonnie Ruberg, Wired.com, December 2005
- Getting a Rise From the "Sex in Games" Presentation at WGC, Gamergod.com, November 2005
- Sex In Games: More than the Sound of One Hand Clapping, Mahmood Ali, Global Gaming League, November 2005
- Build Your Dream Sex Machine, Regina Lynn, Wired.com, June 2005